Inventory is now rendered using cached VBOs.Refactored most of the rendering to use indexed VBOs.Removed smooth lighting option (now always on).Added far (256) and farthest (400) rendering distances.Water fades to non-transparent in the distance (iOS).Rotating tiles to hide repeating tile patterns.Added inertia to item in hand and “breathing” idle animation.Showing craftable recipes first in the crafting screen.When selecting an item in the inventory it replaces the one in the selected slot.Light direction depends on sunlight direction. Dynamic lighting on entities, similar to Java Edition.File:Furnace BE2.png Changed models for furnace, sandstone slabs and leaves.Tempt animals by holding wheat (potato, carrot or beetroot for pigs).Flint and steel, top snow and ice in creative.Only the red carpet can be made in Survival mode.Brought most textures from Java Edition (e.g., gravel).There are two uploads with unknown differences. It was never officially released to the public, however, the client was uploaded on Google Play. V0.8.0 alpha build 1 (labelled v0.8.0 alpha in-game and 0.8.0_test1 internally) is the first build version released for v0.8.0. This is a list of Pocket Edition v0.8.0 alpha development versions.
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